Dec 19, 2007, 12:37 PM // 12:37
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#42
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Quote:
Originally Posted by A11Eur0
I think the chest should be every time you clear an area, and the odds of a rare drop from the chest is dependent on the number of enemies you killed.
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I think this is the way to go, the harder the area the better the loot, and it doesn't lock out area's people have already vanquished.
/signed
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Dec 19, 2007, 12:45 PM // 12:45
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#43
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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/signed for only once + people who already vanquished
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Dec 19, 2007, 01:08 PM // 13:08
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#44
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Forge Runner
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We already get money upon vanquishing. I do not think an extra chest is needed.
We do not need chests for everything we do. After all, it would mostly drop crap anyways.
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Dec 19, 2007, 03:23 PM // 15:23
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#45
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Krytan Explorer
Join Date: May 2007
Guild: [TAM]
Profession: W/
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/notsigned
As much as I love free goodies, free goodies (aka Zaishen Chest) have already destroyed the economy enough. This would just be a final blow.
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Dec 19, 2007, 03:27 PM // 15:27
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#46
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Hm... even just a free Lockpick every time you clean the area would be enough.
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Dec 19, 2007, 03:30 PM // 15:30
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#47
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Desert Nomad
Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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/signed,that would give me a good motivation.
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Dec 19, 2007, 03:43 PM // 15:43
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#48
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
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what about the people who already vanquished the area...they cant get the chest???
/no
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Dec 19, 2007, 05:33 PM // 17:33
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#49
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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/signed. I like this idea a lot
I think the chest should definitely be repeatable just like end dungeon chests are repeatable. However I also think the "rewards" that come out of the chest should scale with the difficulty of the vanquished area. Base it on # of enemies you had to kill.
So, if you vanquish Zen Daijun explorable with a Canthan native (kill 1 pet and you're done) the chest spawn yields a reward of 5-10 gold.
Vanquish Shadow's Passage (8-14 enemies) and the chest drops a crappy non-max purple item or 5-10 items of a common crafting material.
Vanquish an area with ~100 enemies and you get a half decent gold.
Vanquish an area with 300+ enemies and you get a nice reward.
Bottom Line: Add a chest so we feel like our vanquishing efforts were appreciated by Balthazar or whomever, but don't add something that will make us rich. If the area was a 300+ enemy vanquish then put some really nice items in the chest like eternal blades or crystallines, but make the drop rate for those items something like 1 in 10,000.
Last edited by TheRaven; Dec 19, 2007 at 05:37 PM // 17:37..
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Dec 19, 2007, 05:59 PM // 17:59
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#50
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Not far from Elite
Join Date: Apr 2006
Location: Florida
Profession: W/
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/signed here (and for people who've done it already)
/rant
have the feeling after clearing the area I’ll get a req12 bow or axe. Just like all dungeons i've been doing! OH well......
/end rant
BUT this gives me some motivation to do the title
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Last edited by chessyang; Dec 19, 2007 at 06:01 PM // 18:01..
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Dec 19, 2007, 06:18 PM // 18:18
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#51
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Excellent idea, very nice reward idea system!
I am in favor of the following:
- Continent Vanquishing Chest (Four in total)
- Non-Repeatable
- Those who have already obtained such, will be rewarded with said items in their Inventory upon /special emote command
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Dec 19, 2007, 08:35 PM // 20:35
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#52
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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Quote:
Originally Posted by reverse_oreo
what about the people who already vanquished the area...they cant get the chest???
/no
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Read much? There is plenty of discussion on how to include people who have already gotten the Vanquisher titles and ....
Nevermind, carry on.
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Dec 19, 2007, 09:41 PM // 21:41
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#53
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Polar Bear Attendant
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Quote:
Originally Posted by chessyang
/rant
have the feeling after clearing the area I’ll get a req12 bow or axe. Just like all dungeons i've been doing! OH well......
/end rant
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and that, is when you dont get a Diamond
(luckily, i never got a greeny from those things)
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Dec 20, 2007, 12:37 AM // 00:37
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#54
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Academy Page
Join Date: Jun 2006
Location: Chile
Guild: Acolitos de Loki
Profession: Mo/
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Improve the Golden items drop & chest spawn rate for Legendary Vanquisher tittle, like treasure hunter for lockpicks.
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